fixed camera error in ios 16.x
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3 changed files with 165 additions and 36 deletions
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@ -11,3 +11,4 @@
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- [Front Camera Preview Alignment](issue_front_camera_preview_alignment.md) - Keep popup preview orientation aligned with normalized saved photos
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- [Front Camera Preview Alignment](issue_front_camera_preview_alignment.md) - Keep popup preview orientation aligned with normalized saved photos
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- [iOS Native Photo Mirroring](issue_ios_native_photo_mirroring.md) - Do not flip iOS native-capture photos during normalization
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- [iOS Native Photo Mirroring](issue_ios_native_photo_mirroring.md) - Do not flip iOS native-capture photos during normalization
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- [iOS Native Camera Popup](issue_ios_native_camera_popup_control.md) - Inline-first on iOS; native activates only after inline fails (prior native-first seed was reverted)
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- [iOS Native Camera Popup](issue_ios_native_camera_popup_control.md) - Inline-first on iOS; native activates only after inline fails (prior native-first seed was reverted)
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- [iOS 16 Inline White Preview](issue_ios16_inline_camera_white_preview.md) - Safari iOS 16 white preview needs single mount plus explicit video readiness
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@ -0,0 +1,11 @@
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---
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name: ios16-inline-camera-white-preview
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description: Safari iOS 16 inline preview can stay white when multiple simple-vue-camera instances mount and playback readiness is assumed too early
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type: project
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---
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In `HomeView.vue`, Safari on iOS 16.x can show a white in-page camera preview when more than one `simple-vue-camera` instance is mounted for responsive layouts and the app treats `camera.start()` as sufficient proof that the preview is rendering.
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**Why:** `simple-vue-camera` uses a hard-coded `id="video"` internally and does not explicitly call `video.play()` during `start()`. On mobile/xs, mounting both desktop and mobile camera components at once creates a fragile setup for Safari, where the active preview can remain white even though permission and stream startup succeeded.
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**How to apply:** Keep only the active responsive camera instance mounted in `HomeView.vue`, and after `camera.start()` explicitly prepare/check the underlying video element (`playsinline`, `muted`, `play()`, non-zero dimensions, ready state). If the preview still does not become render-ready, remount once and then fall back to native capture.
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@ -1,5 +1,13 @@
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<script setup lang="ts">
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<script setup lang="ts">
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import { ref, reactive, onMounted, watch, onBeforeUnmount, computed } from 'vue'
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import {
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ref,
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reactive,
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onMounted,
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watch,
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onBeforeUnmount,
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computed,
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nextTick,
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} from 'vue'
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import { useQuasar } from 'quasar'
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import { useQuasar } from 'quasar'
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import { format } from 'date-fns'
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import { format } from 'date-fns'
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import Camera from 'simple-vue-camera'
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import Camera from 'simple-vue-camera'
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@ -187,6 +195,131 @@ function wait(ms: number) {
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return new Promise((resolve) => setTimeout(resolve, ms))
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return new Promise((resolve) => setTimeout(resolve, ms))
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}
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}
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function getCameraVideoElement() {
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return camera.value?.video
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}
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function prepareInlineCameraVideo(videoElement: HTMLVideoElement) {
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videoElement.autoplay = true
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videoElement.muted = true
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videoElement.setAttribute('autoplay', '')
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videoElement.setAttribute('muted', '')
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videoElement.setAttribute('playsinline', '')
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videoElement.setAttribute('webkit-playsinline', 'true')
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}
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function isInlineCameraPreviewReady(videoElement: HTMLVideoElement) {
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return (
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Boolean(videoElement.srcObject) &&
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videoElement.videoWidth > 0 &&
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videoElement.videoHeight > 0 &&
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videoElement.readyState >= HTMLMediaElement.HAVE_CURRENT_DATA
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)
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}
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async function waitForCameraInstance() {
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for (let attempt = 0; attempt < 10; attempt += 1) {
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await nextTick()
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if (camera.value) {
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return camera.value
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}
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await wait(50)
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}
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return null
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}
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async function stopInlineCamera() {
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camera.value?.stop()
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cameraIsOn.value = false
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}
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async function remountInlineCameraComponent() {
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await stopInlineCamera()
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cameraMountKey.value += 1
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await nextTick()
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await wait(INLINE_CAMERA_REMOUNT_DELAY_MS)
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}
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async function ensureInlineCameraPreviewReady() {
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const deadline = Date.now() + INLINE_CAMERA_PREVIEW_TIMEOUT_MS
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let lastPlaybackError: unknown = null
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while (Date.now() < deadline) {
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const videoElement = getCameraVideoElement()
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if (videoElement) {
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prepareInlineCameraVideo(videoElement)
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if (isInlineCameraPreviewReady(videoElement)) {
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return
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}
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if (videoElement.srcObject) {
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try {
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await videoElement.play()
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} catch (error) {
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lastPlaybackError = error
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}
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}
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}
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await wait(INLINE_CAMERA_PREVIEW_POLL_MS)
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}
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if (lastPlaybackError instanceof Error) {
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throw lastPlaybackError
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}
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throw new Error('Inline camera preview did not become ready in time')
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}
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async function syncActiveCameraDevices() {
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const devices: any = await camera.value?.devices(['videoinput'])
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if (!devices) {
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return
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}
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availableCameras.value = devices
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const activeId = camera.value?.currentDeviceID()
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const activeIdx = activeId
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? devices.findIndex((device: any) => device.deviceId === activeId)
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: -1
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currentCameraIndex.value = activeIdx >= 0 ? activeIdx : 0
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currentCameraType.value = resolveCameraType(
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devices[currentCameraIndex.value]?.label || '',
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'front'
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)
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}
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async function startInlineCamera(recoveryAttempt = 0): Promise<void> {
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const cameraInstance = await waitForCameraInstance()
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if (!cameraInstance) {
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throw new Error('Camera component is unavailable')
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}
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try {
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currentCameraType.value = 'front'
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await cameraInstance.start()
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await ensureInlineCameraPreviewReady()
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await syncActiveCameraDevices()
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cameraIsOn.value = true
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} catch (error) {
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await stopInlineCamera()
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if (recoveryAttempt < MAX_INLINE_CAMERA_RECOVERY_ATTEMPTS) {
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await remountInlineCameraComponent()
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return startInlineCamera(recoveryAttempt + 1)
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}
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throw error
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}
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}
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async function getDelayedFreshPosition() {
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async function getDelayedFreshPosition() {
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const firstPosition = await getCurrentPositionAsync({
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const firstPosition = await getCurrentPositionAsync({
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enableHighAccuracy: true,
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enableHighAccuracy: true,
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@ -252,6 +385,7 @@ const cameraIsOn = ref<boolean>(false)
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const img = ref<any>(undefined)
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const img = ref<any>(undefined)
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const photoWidth = ref<number>(350)
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const photoWidth = ref<number>(350)
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const photoHeight = ref<number>(350)
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const photoHeight = ref<number>(350)
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const cameraMountKey = ref<number>(0)
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const availableCameras = ref<any[]>([])
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const availableCameras = ref<any[]>([])
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const currentCameraIndex = ref<number>(0)
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const currentCameraIndex = ref<number>(0)
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const currentCameraType = ref<'front' | 'back' | 'unknown'>('unknown')
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const currentCameraType = ref<'front' | 'back' | 'unknown'>('unknown')
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@ -285,6 +419,10 @@ const centeredPreviewImageStyle = Object.freeze({
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objectFit: 'cover',
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objectFit: 'cover',
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objectPosition: 'center center',
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objectPosition: 'center center',
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})
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})
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const INLINE_CAMERA_PREVIEW_TIMEOUT_MS = isIOSDevice ? 2500 : 1800
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const INLINE_CAMERA_PREVIEW_POLL_MS = 120
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const INLINE_CAMERA_REMOUNT_DELAY_MS = 120
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const MAX_INLINE_CAMERA_RECOVERY_ATTEMPTS = 1
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/** Ref for the hidden file input used as native camera fallback */
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/** Ref for the hidden file input used as native camera fallback */
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const nativePhotoInput = ref<HTMLInputElement | null>(null)
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const nativePhotoInput = ref<HTMLInputElement | null>(null)
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@ -413,10 +551,7 @@ async function assignSelectedPhoto(file: File) {
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}
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}
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function openNativePhotoCapture() {
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function openNativePhotoCapture() {
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if (cameraIsOn.value) {
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void stopInlineCamera()
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camera.value?.stop()
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cameraIsOn.value = false
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}
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if (nativePhotoInput.value) {
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if (nativePhotoInput.value) {
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nativePhotoInput.value.value = ''
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nativePhotoInput.value.value = ''
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function enableNativePhotoCaptureFallback() {
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function enableNativePhotoCaptureFallback() {
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preferNativePhotoCapture.value = true
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preferNativePhotoCapture.value = true
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camera.value?.stop()
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void stopInlineCamera()
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cameraIsOn.value = false
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clearSelectedPhoto()
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clearSelectedPhoto()
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}
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}
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@ -614,8 +748,7 @@ async function openCamera() {
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}
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}
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if (cameraIsOn.value) {
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if (cameraIsOn.value) {
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camera.value?.stop()
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await stopInlineCamera()
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cameraIsOn.value = false
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return
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return
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}
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}
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@ -645,26 +778,7 @@ async function openCamera() {
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}
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}
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try {
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try {
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currentCameraType.value = 'front'
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await startInlineCamera()
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// Keep the initial stream aligned with the Camera component's front-camera constraint.
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await camera.value?.start()
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const devices: any = await camera.value?.devices(['videoinput'])
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if (devices) {
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availableCameras.value = devices
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// Avoid an extra stop/start cycle here; on iOS it can override the initial camera selection.
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const activeId = camera.value?.currentDeviceID()
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const activeIdx = activeId
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? devices.findIndex((d: any) => d.deviceId === activeId)
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: -1
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currentCameraIndex.value = activeIdx >= 0 ? activeIdx : 0
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currentCameraType.value = resolveCameraType(
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devices[currentCameraIndex.value]?.label || '',
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'front'
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)
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}
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cameraIsOn.value = true
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} catch (error) {
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} catch (error) {
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console.error('Error opening camera:', error)
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console.error('Error opening camera:', error)
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@ -695,6 +809,7 @@ async function changeCamera(targetCameraType?: 'front' | 'back') {
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targetCameraType ??
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targetCameraType ??
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(currentCameraType.value === 'back' ? 'back' : 'front')
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(currentCameraType.value === 'back' ? 'back' : 'front')
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await camera.value?.changeCamera(device.deviceId)
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await camera.value?.changeCamera(device.deviceId)
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await ensureInlineCameraPreviewReady()
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currentCameraIndex.value = 0
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currentCameraIndex.value = 0
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currentCameraType.value = resolveCameraType(
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currentCameraType.value = resolveCameraType(
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device.label || '',
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device.label || '',
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@ -711,6 +826,7 @@ async function changeCamera(targetCameraType?: 'front' | 'back') {
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if (matchingCameras.length > 0) {
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if (matchingCameras.length > 0) {
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const targetDevice = matchingCameras[0]
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const targetDevice = matchingCameras[0]
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await camera.value?.changeCamera(targetDevice.deviceId)
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await camera.value?.changeCamera(targetDevice.deviceId)
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await ensureInlineCameraPreviewReady()
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currentCameraIndex.value = devices.indexOf(targetDevice)
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currentCameraIndex.value = devices.indexOf(targetDevice)
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currentCameraType.value = resolveCameraType(
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currentCameraType.value = resolveCameraType(
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targetDevice.label || '',
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targetDevice.label || '',
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const nextIndex = (currentCameraIndex.value + 1) % devices.length
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const nextIndex = (currentCameraIndex.value + 1) % devices.length
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const nextDevice = devices[nextIndex]
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const nextDevice = devices[nextIndex]
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await camera.value?.changeCamera(nextDevice.deviceId)
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await camera.value?.changeCamera(nextDevice.deviceId)
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await ensureInlineCameraPreviewReady()
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currentCameraIndex.value = nextIndex
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currentCameraIndex.value = nextIndex
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currentCameraType.value = resolveCameraType(
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currentCameraType.value = resolveCameraType(
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nextDevice.label || '',
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nextDevice.label || '',
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@ -743,6 +860,7 @@ async function switchCamera() {
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const fallbackType = currentCameraType.value === 'back' ? 'front' : 'back'
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const fallbackType = currentCameraType.value === 'back' ? 'front' : 'back'
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await camera.value?.changeCamera(targetDevice.deviceId)
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await camera.value?.changeCamera(targetDevice.deviceId)
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await ensureInlineCameraPreviewReady()
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currentCameraIndex.value = targetIndex
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currentCameraIndex.value = targetIndex
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currentCameraType.value = resolveCameraType(
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currentCameraType.value = resolveCameraType(
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targetDevice.label || '',
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targetDevice.label || '',
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@ -781,7 +899,7 @@ async function capturePhoto() {
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await assignSelectedPhoto(normalizedFile)
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await assignSelectedPhoto(normalizedFile)
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//แสดงรูป
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//แสดงรูป
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camera.value?.stop()
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await stopInlineCamera()
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} catch (error) {
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} catch (error) {
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console.error('Error capturing photo:', error)
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console.error('Error capturing photo:', error)
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@ -803,7 +921,7 @@ async function refreshPhoto() {
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openNativePhotoCapture()
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openNativePhotoCapture()
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return
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return
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}
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}
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await camera.value?.start()
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await startInlineCamera()
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} catch (error) {
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} catch (error) {
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console.error('Error refreshing photo:', error)
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console.error('Error refreshing photo:', error)
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messageError($q, error, 'ไม่สามารถเปิดกล้องได้ กรุณาลองใหม่อีกครั้ง')
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messageError($q, error, 'ไม่สามารถเปิดกล้องได้ กรุณาลองใหม่อีกครั้ง')
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@ -1038,10 +1156,7 @@ const inQueue = ref<boolean>(false)
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// ฟังก์ชันสำหรับรีเซ็ตรูปและหยุดกล้อง
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// ฟังก์ชันสำหรับรีเซ็ตรูปและหยุดกล้อง
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function resetCameraAndImage() {
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function resetCameraAndImage() {
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clearSelectedPhoto()
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clearSelectedPhoto()
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if (cameraIsOn.value && camera.value) {
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void stopInlineCamera()
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camera.value.stop()
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cameraIsOn.value = false
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}
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}
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}
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// เพิ่มฟังก์ชันสำหรับจัดการการปิดแอพในมือถือ
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// เพิ่มฟังก์ชันสำหรับจัดการการปิดแอพในมือถือ
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@ -1234,7 +1349,7 @@ watch(
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/>
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/>
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</div>
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</div>
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</div>
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</div>
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<div class="col-xs-12 col-sm-4 gt-xs">
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<div v-if="$q.screen.gt.xs" class="col-xs-12 col-sm-4">
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<q-card
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<q-card
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:class="
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:class="
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$q.screen.xs ? 'card-container-xs' : 'card-container'
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$q.screen.xs ? 'card-container-xs' : 'card-container'
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@ -1257,6 +1372,7 @@ watch(
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<div class="col-12 row items-center">
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<div class="col-12 row items-center">
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<!-- แสดงกล้องตอนกดถ่ายภาพ -->
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<!-- แสดงกล้องตอนกดถ่ายภาพ -->
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<Camera
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<Camera
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:key="`desktop-${cameraMountKey}`"
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:resolution="{ width: photoWidth, height: photoHeight }"
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:resolution="{ width: photoWidth, height: photoHeight }"
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ref="camera"
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ref="camera"
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:class="['camera-preview']"
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:class="['camera-preview']"
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|
@ -1388,6 +1504,7 @@ watch(
|
||||||
<div class="col-12 row items-center">
|
<div class="col-12 row items-center">
|
||||||
<!-- แสดงกล้องตอนกดถ่ายภาพ -->
|
<!-- แสดงกล้องตอนกดถ่ายภาพ -->
|
||||||
<Camera
|
<Camera
|
||||||
|
:key="`mobile-${cameraMountKey}`"
|
||||||
:resolution="{
|
:resolution="{
|
||||||
width: photoWidth,
|
width: photoWidth,
|
||||||
height: photoHeight,
|
height: photoHeight,
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue